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Evo 12 for Television

End-to-end solution for high quality set-top boxes

Setting

Cisco, 2012

Platform

Set-top Box

Role

Hands-on

Scope

Interactive Prototype

The Story

Evo 12 was designed to revolutionize the user experience for high-quality set-top boxes by simplifying complex features into an intuitive interface. My role in the project was to help streamline navigation and functionality, ensuring users could access all the powerful tools without frustration. With a focus on improving usability, I worked closely with a large team over an 18-month period, solving key challenges such as search functionality and recording conflict resolution. These refinements enhanced how users interacted with the system, making it easier to navigate, find content, and resolve common issues.

A major part of my contribution was developing a reskinnable prototype in Flash, allowing the UI to be easily adapted for different brands. I also helped redesign global search, ensuring users could efficiently find content with advanced filters and suggestions. In addition, I tackled interaction design issues in features like conflict resolution, which gave users more flexibility when managing recordings. Throughout the project, I gained valuable insights into handling large-scale designs and learned how to create effective fixed-focus solutions in complex scenarios, helping establish Evo 12 as a leading choice in the set-top box market.

HIGHLIGHT

Was sold to key customers like DBS, Astro, Tata Sky

The Team

Meet the cross-functional team working together to create seamless, user-focused experiences.

Leader, UX Design

UX Design

Showcase

From start to finish, discover the product and highlights from our UX project, showcasing the design solutions in action.

Demo

Behind The Scenes

Get a look behind the scenes at how our UX project comes together. From early sketches and research to testing and refining, see how we make decisions and solve challenges to create a better user experience.

Learnings

Explore key insights and lessons learned throughout our UX project, driving continuous improvement and innovation.

1

Reskinnable Prototypes

Discovered how to create flexible prototypes that adapt to different branding.

2

Usability Improvements

Realized the importance of resolving usability challenges early in design.

3

Large Projects

Learned how to manage and coordinate work in a large, long-term project.

See Also

Explore how UX innovation helped me achieve objectives across my other projects.

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Free Hand Animation Tool

A tool for set-top box designers, enabling them to create and implement high-quality animations seamlessly

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Express Branding Tool

UI solution designed specifically for low-end set-top boxes

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Video On Demand Catalog

Video library for set top boxes, featuring thousands of movies and assets

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